Gilles Moins
Interrupting the Gameplay
FUTURANIMA
12+
90 mn
EN
Have you ever wondered how you can tell a powerful and cinematic story through a video game? Capturing attention while serving gameplay is quite an art. Between narration, immersion, rhythm, gameplay and emotion, explore the challenges and mechanisms of video-game storytelling during this meeting.
With Benjamin Legat & Umi guillou (Studio Tolima)
In collaboration with: games.brussels & l’Association des Scénaristes de l’Audiovisuel (ASA)
- Screenings
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Thursday Feb 26, 2026 17:00Flagey - Studio 1EN | Tickets